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Poke'mon Stadium (New)
Pokemon games are selling well in both Japan and the US -- and Nintendo will milk the little monsters for all they got. With Pokemon Stadium funneling more and more Game Boy owners over to the N64, it's no surprise then that the sequel is already on the way.

Features


32MB/256 megabit cartridge.
151 Pokemons.
3D polygonal battle scenes.
All-new gameplay modes.
Compatible with the Game Boy titles.
Data exchange via 64GB Pak
The ability to kick Pikachu (hopefully).
In case you're not familiar with the first game, Pokemon Stadium enabled owners of the Game Boy Pokemon games to load their monster data to the N64 with the help of the included 64GB Pak attachment (see hardware section) and then pit them against each other in Final Fantasy-style turn-based battles.

Unfortunately, the first Pokemon Stadium didn't include all the Pokemon monsters from the Game Boy series and gamers were limited to only around 40 of them. That's all about to change.

In Pokemon Stadium 2, large-scale battles are now possible with the full 151 Pokemons -- and you will even be able to have them participate in training mini-games to get the monster up to speed.

There are several new game modes:

Tonikaku Battle
This mode is easy to play even if you're not familiar with the Pokemon titles. This is a kind of learning mode, to break you gently into the game and teach you the basics, so you can later graduate to training and fighting with your own monsters.

Event Battle
The Pokemon league mode, set against a time limit. The two settings you can control are the "fight time-limit" and the "technique-entry time-limit." Fights can be set to last from 5 to 90 minutes and you can give yourself (and opponents) anything from 10 to 90 seconds in which to enter their next technique (fighting move) -- a 10 seconds isn't too long! If you're both still standing when the fight time runs out, the monster with the most HP remaining wins the bout.

Exchange Machine
The mode that allows you to swap data with your Game Boy. Appears to be the same as the previous version. Plug the Game Boy Pokemon cartridge into the 64 GB Pak and load the monster data, then view the monsters in full polygonal 3D and send them into battle.

Winner's Castle
The tournament mode which sees you do battle for six trophies. Pit six of your monsters up against six of your opponents at various difficulty levels.

Chibbikko Club
There are nine types of mini-games in this mode. Like the regular battle mode, you don't need detailed knowledge of the Pokemon universe to enjoy them. You can participate with up to four players, and you don't even need to use the Game Boy cartridge to play this mode. If there are fewer than four of you playing, the CPU makes up the numbers.

Free Battle
A tag-team battle mode for up to four players, this mode is the sequel's star attraction. Pitching players in a 2 Vs 2 tag-team match, each person gets to choose three of the fighters for the team of six. With up to 12 different types of Pokemon in the field, it's essential to have a good all-round knowledge of the different monsters' capabilities.

GB Building
The same as in the last game. Here, you can play the Game Boy version of the game using your N64. Essentially, the GB Building is a software emulator that displays the action of the Game Boy game on screen in limited color, similar to a Super Game Boy. Remember that it will only play Pokemon games, though.

Pokemon Stadium 2 promises to pump out the same excellent 3D, 60fps visuals as its predecessor. The Pokemons square off in various fighting areas where they will pull off amazing attacks, such as Pikachu's lightning bolts that will literally light up the screen with its 11,000 volt glory.

Outlook
Pokemon Stadium was fun, but it was limited by its small selection of monsters. Pokemon Stadium 2 promises to fix all that and up the ante with a number of new modes. Nintendo has announced that it will publish Pokemon Stadium in the US. We're confident Nintendo of America will select this version to bring out over here instead of releasing the first Pokemon Stadium game. Look for more on this game soon.





Old Pokemon Stuff
Nintendo has released some more details on its Pokemon Stadium sequel in Japan. Pokemon Stadium will reportedly feature all 151 monsters from the Game Boy hit series as well as several gameplay enhancements. Some of you will remember that the original Pokemon Stadium was first slated to come out on 64DD and feature the full amount of monster data. However, when it was converted to cartridge, Nintendo decided to limit the number to 40. Pokemon Stadium 2 (which will most likely be the game Nintendo is planning to bring to the US later this year) is slated to ship on a 256 megabit (32MB) cartridge, just like Nintendo's own Legend of Zelda: Ocarina of Time or Acclaim's Turok 2: Seeds of Evil. Like its predecessor, PokeSta 2 will make use of the 64GB Pak to transfer monster data from the Game Boy Pokemon games to the N64. You will also be able to play all Game Boy Pokemon titles (if you have them plugged into the GB Pak) in Pokemon Stadium 2's built-in emulation mode. Nintendo is planning to show Pokemon Stadium 2 for the first time at its upcoming Pokemon Festival at the end of March. We'll have an updated report about all the new features and graphics enhancements then


Bloody Stuff !!!!!!!!!!





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